# Permissions

### Modifying this file won't have any effect, edit ranks.txt!

Node | Type | Player | OP | Info (Mouse over for variants)
--- | --- | --- | --- | ---
`admin_panel.ftbutilities.crash_reports.delete` | `bool` | `false` | `true` | Allow to delete crash reports, requires admin_panel.ftbutilities.crash_reports.view
`admin_panel.ftbutilities.crash_reports.view` | `bool` | `false` | `true` | Allow to view crash reports via Admin Panel
`admin_panel.ftbutilities.edit_world.gamerules` | `bool` | `false` | `true` | Allow to edit gamerules via Admin Panel
`command` | `bool` | `false` | `true` | Permission for commands, if FTBUtilities command overriding is enabled. If not, this node will be inactive
`ftbutilities.afk.timer` | `timer` | `"0s"` | AFK Timer
`ftbutilities.back.cooldown` | `timer` | `"3m"` | `"0s"` | /back Cooldown Timer
`ftbutilities.back.infinite` | `bool` | `false` | Allow to use 'back' command infinite times
`ftbutilities.back.warmup` | `timer` | `"5s"` | `"0s"` | /back Warmup Timer
`ftbutilities.badge` | `string` | `""` | Badge
`ftbutilities.chat.name_format` | `string` | `"<{name}>"` | `"<&2{name}&r>"` | permission.ftbutilities.chat.name_format
`ftbutilities.chat.nickname.colors` | `bool` | `false` | `true` | Allow to use formatting codes in nickname, requires ftbutilities.chat.nickname.set
`ftbutilities.chat.nickname.set` | `bool` | `false` | `true` | Allow to change nickname
`ftbutilities.chat.speak` | `bool` | `true` | Controls if player is muted or not
`ftbutilities.chat.text.bold` | `bool` | `false` | Makes text in chat bold
`ftbutilities.chat.text.color` | `enum` | `"white"` | Chat Text Color
`ftbutilities.chat.text.italic` | `bool` | `false` | Makes text in chat italic
`ftbutilities.chat.text.obfuscated` | `bool` | `false` | Makes text in chat obfuscated
`ftbutilities.chat.text.strikethrough` | `bool` | `false` | Makes text in chat strikethrough
`ftbutilities.chat.text.underlined` | `bool` | `false` | Makes text in chat underlined
`ftbutilities.chunkloader.load_offline` | `bool` | `true` | Keep loaded chunks working when player goes offline
`ftbutilities.chunkloader.max_chunks` | `int` | `50` | `64` | Max Loadable Chunks
`ftbutilities.claims.attack_animals` | `bool` | `false` | `true` | Allow to attack animals in claimed chunks
`ftbutilities.claims.block.edit` | `bool` | `false` | `true` | Permission for blocks that players can break and place within claimed chunks
`ftbutilities.claims.block.edit.gravestone.gravestone` | `bool` | `true` |
`ftbutilities.claims.block.interact` | `bool` | `false` | `true` | Permission for blocks that players can right-click within claimed chunks
`ftbutilities.claims.block.interact.aether.aether_crafting_table` | `bool` | `true` |
`ftbutilities.claims.block.interact.aether.arkenium_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.aether.secret_skyroot_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.aether.skyroot_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.adamantine_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.antimony_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.aquarium_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.bismuth_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.brass_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.bronze_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.coldiron_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.copper_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.cupronickel_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.diamond_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.electrum_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.emerald_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.gold_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.invar_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.lead_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.mithril_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.nickel_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.obsidian_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.pewter_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.platinum_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.quartz_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.silver_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.starsteel_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.steel_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.tin_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.basemetals.zinc_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.cherry_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.ebony_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.ethereal_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.eucalyptus_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.fir_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.hellbark_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.jacaranda_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.magic_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.mahogany_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.mangrove_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.palm_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.pine_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.redwood_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.sacred_oak_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.umbran_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.biomesoplenty.willow_door_block` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.acacia_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.anvil` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.birch_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.crafting_table` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.dark_oak_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.iron_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.jungle_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.spruce_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.minecraft.wooden_door` | `bool` | `true` |
`ftbutilities.claims.block.interact.structurize.blockcactusdoor` | `bool` | `true` |
`ftbutilities.claims.bypass_limits` | `bool` | `false` | Allow to bypass claiming and loading limits
`ftbutilities.claims.item` | `bool` | `true` | Permission for items that players can right-click in air within claimed chunks
`ftbutilities.claims.item.aether.skyroot_bucket` | `bool` | `false` | `true` |
`ftbutilities.claims.item.aether.skyroot_water_bucket` | `bool` | `false` | `true` |
`ftbutilities.claims.item.evilcraft.bucket_eternal_water` | `bool` | `false` | `true` |
`ftbutilities.claims.item.minecraft.bucket` | `bool` | `false` | `true` |
`ftbutilities.claims.item.minecraft.end_crystal` | `bool` | `false` | `true` |
`ftbutilities.claims.item.minecraft.lava_bucket` | `bool` | `false` | `true` |
`ftbutilities.claims.item.minecraft.water_bucket` | `bool` | `false` | `true` |
`ftbutilities.claims.max_chunks` | `int` | `100` | `1000` | Max Claimable Chunks
`ftbutilities.display.admin_info` | `bool` | `false` | `true` | Display 'Admin' in Server Info
`ftbutilities.homes.cooldown` | `timer` | `"5m"` | `"0s"` | /home Cooldown Timer
`ftbutilities.homes.cross_dim` | `bool` | `true` | Can use /home to teleport to/from another dimension
`ftbutilities.homes.max` | `int` | `1` | `100` | Max Homes
`ftbutilities.homes.warmup` | `timer` | `"5s"` | `"0s"` | /home Warmup Timer
`ftbutilities.leaderboard` | `bool` | `true` | Permission for leaderboards that players can view
`ftbutilities.other_player.claims.claim` | `bool` | `false` | `true` | Allow player to claim other team chunks
`ftbutilities.other_player.claims.load` | `bool` | `false` | `true` | Allow player to load other team chunks
`ftbutilities.other_player.claims.see_info` | `bool` | `false` | `true` | Allow player to see info of other team chunks
`ftbutilities.other_player.claims.unclaim` | `bool` | `false` | `true` | Allow player to unclaim other team chunks
`ftbutilities.other_player.claims.unload` | `bool` | `false` | `true` | Allow player to unload other team chunks
`ftbutilities.other_player.heal` | `bool` | `false` | `true` | Allow to heal other players
`ftbutilities.other_player.homes.list` | `bool` | `false` | `true` | Allow to list other people homes
`ftbutilities.other_player.homes.teleport` | `bool` | `false` | `true` | Allow to teleport to other people homes
`ftbutilities.spawn.cooldown` | `timer` | `"1m"` | `"0s"` | /spawn Cooldown Timer
`ftbutilities.spawn.warmup` | `timer` | `"5s"` | `"0s"` | /spawn Warmup Timer
`ftbutilities.tpa.cooldown` | `timer` | `"3m"` | `"0s"` | /tpa Cooldown Timer
`ftbutilities.tpa.cross_dim` | `bool` | `true` | Can use /tpa to teleport to/from another dimension
`ftbutilities.tpa.warmup` | `timer` | `"5s"` | `"0s"` | /tpa Warmup Timer
`ftbutilities.warps.cooldown` | `timer` | `"1m"` | `"0s"` | /warp Cooldown Timer
`ftbutilities.warps.warmup` | `timer` | `"5s"` | `"0s"` | /warp Warmup Timer

Available command nodes | Usage
--- | ---
`command.abyssalcraft.acunlockallknowledge` | /acunlockallknowledge
`command.advancement` | /advancement <grant|revoke|test> <player>
`command.aether.aeisland` | /aeisland [toggleDownfall]
`command.ancientwarfare.awfaction` | /awfaction (set | setall | get) (playername)
`command.ancientwarfare.awnpcdebug` | command.aw.npcdebug.usage
`command.ancientwarfare.awresearch` | /awresearch (add:remove:fill:clear) playerName [goalname for add/remove]
`command.ancientwarfare.awstructure` | /awstructure save [templateName] /awstructure delete <templateName> [true to remove the config file] /awstructure build <templateName> <x> <y> <z> [north:east:south:west] /awstructure reload
`command.ancientwarfare.awutils` | /awutils exportentities [fileName - defaults to "entitylist.csv"] /awutils exportbiomes [fileName - defaults to "biomelist.csv"] /awutils exportblocks [fileName - defaults to "blocklist.csv"]
`command.aroma1997core.aroma1997` | /aroma1997 reloadclient /aroma1997 setupDeathCounter /aroma1997 setupDeathCounter <location> /aroma1997 setupDeathCounter <location> <name> /aroma1997 dimension /aroma1997 tp <dimension> /aroma1997 tp <x> <y> <z> /aroma1997 tp <x> <y> <z> <dimension> /aroma1997 tabcomplete <command>
`command.aroma1997core.sleep` | /sleep
`command.astralsorcery.astralsorcery` | /astralsorcery <action> [player] [arguments...]
`command.baubles.baubles` | /baubles <action> [<player> [<params>]]
`command.betterbuilderswands.wandoops` | /wandOops
`command.biomesoplenty.biomesoplenty` | /biomesoplenty <tpbiome|biomename|stripchunk> [args]
`command.blockdata` | /blockdata <x> <y> <z> <dataTag>
`command.bloodmagic.bloodmagic.bind` | /bind <player>
`command.bloodmagic.bloodmagic.network` | /bloodmagic network [syphon|add|get|fill|cap] player [amount]
`command.bloodmagic.bloodmagic.orb` | /bloodmagic orb [set|get] player [tier]
`command.bloodmoon.bloodmoon` | /bloodmoon <force|stop|entitynames>
`command.botania.botania-open` | <entry>
`command.botania.botania-share` | <entry>
`command.clear` | /clear [player] [item] [data] [maxCount] [dataTag]
`command.clone` | /clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [maskMode] [cloneMode]
`command.conarm.leveluparmor` | /levelupArmor while holding a tinker armor in your hand
`command.cyclopscore.cyclopscore` | /cyclopscore <ignite | debug | reloadresources | config | version | recursion>
`command.cyclopscore.evilcraft` | /evilcraft <config | version>
`command.cyclopscore.evilcraftcompat` | /evilcraftcompat <config | version>
`command.debug` | /debug <start|stop>
`command.defaultgamemode` | /defaultgamemode <mode>
`command.difficulty` | /difficulty <new difficulty>
`command.effect` | /effect <player> <effect> [seconds] [amplifier] [hideParticles] /effect <player> clear
`command.enchant` | /enchant <player> <enchantment ID> [level]
`command.enderstorage.enderstorage.clear` | Provides ability to clear a users EnderStorage.
`command.enderstorage.enderstorage.help` | Displays help for /EnderStorage commands.
`command.entitydata` | /entitydata <entity> <dataTag>
`command.execute` | /execute <entity> <x> <y> <z> <command> /execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <dataValue|-1|state|*> <command>
`command.extrautils2.xudebug` | xudebug
`command.fill` | /fill <x1> <y1> <z1> <x2> <y2> <z2> <block> [dataValue|state] [oldBlockHandling] [dataTag]
`command.forge.dimensions` | Use /forge dimensions
`command.forge.entity.help.list` | Use /forge entity list [filter] [dim] to get entity info that matches the optional filter.
`command.forge.entity.list` | Use /forge entity list [filter] [dim] to get entity info that matches the optional filter.
`command.forge.generate` | Use /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
`command.forge.help.dimensions` | Use /forge dimensions
`command.forge.help.entity` | Use /forge entity help for more information on entity subcommands.
`command.forge.help.generate` | Use /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
`command.forge.help.setdimension` | Use /forge setdim <entity> <dimension> [<x> <y> <z>]
`command.forge.help.tps` | Use /forge tps [dimension]
`command.forge.help.track` | Use /forge track help for more information on tracking subcommands.
`command.forge.setdimension` | Use /forge setdim <entity> <dimension> [<x> <y> <z>]
`command.forge.tps` | Use /forge tps [dimension]
`command.forge.track.entity` | commands.forge.tracking.entity.usage
`command.forge.track.help.entity` | commands.forge.tracking.entity.usage
`command.forge.track.help.reset` | Use /forge track reset <te|entity>
`command.forge.track.help.start` | Use /forge track start <te|entity> <duration>
`command.forge.track.help.te` | Use /forge track te
`command.forge.track.reset` | Use /forge track reset <te|entity>
`command.forge.track.start` | Use /forge track start <te|entity> <duration>
`command.forge.track.te` | Use /forge track te
`command.ftblib.my_settings` | /my_settings <config id> [value]
`command.ftblib.reload` | /reload [*|domain:*|domain:id]
`command.ftblib.team.create` | /team create <id> [color]
`command.ftblib.team.delete` | /team delete <team>
`command.ftblib.team.help` | /bloodmagic help
`command.ftblib.team.join` | /team join <team>
`command.ftblib.team.kick` | /team kick <player>
`command.ftblib.team.leave` | /team leave
`command.ftblib.team.request_invite` | /team request_invite <team>
`command.ftblib.team.settings` | /team settings <config id> [value]
`command.ftblib.team.status` | /team status <player> [set_status]
`command.ftblib.team.transfer_ownership` | /team transfer_ownership <player>
`command.ftbutilities.back` | /back
`command.ftbutilities.backup.help` | /bloodmagic help
`command.ftbutilities.backup.size` | commands.backup.size.usage
`command.ftbutilities.backup.start` | /backup start [custom name]
`command.ftbutilities.backup.time` | commands.backup.time.usage
`command.ftbutilities.chunks.claim` | /chunks claim
`command.ftbutilities.chunks.help` | /bloodmagic help
`command.ftbutilities.chunks.load` | /chunks load
`command.ftbutilities.chunks.unclaim` | /chunks unclaim
`command.ftbutilities.chunks.unclaim_all` | /chunks unclaim_all [dimension] [player]
`command.ftbutilities.chunks.unclaim_everything` | /chunks unclaim_everything [dimension]
`command.ftbutilities.chunks.unload` | /chunks unload [player]
`command.ftbutilities.chunks.unload_all` | /chunks unload_all [dimension] [player]
`command.ftbutilities.chunks.unload_everything` | /chunks unload_everything [dimension]
`command.ftbutilities.delhome` | /delhome [home]
`command.ftbutilities.delwarp` | /delwarp <warp>
`command.ftbutilities.fly` | /fly
`command.ftbutilities.heal` | /heal [player]
`command.ftbutilities.home` | /home [list|list_all|home] [player]
`command.ftbutilities.inv.help` | /bloodmagic help
`command.ftbutilities.inv.load` | /inv load <player> <id>
`command.ftbutilities.inv.save` | /inv save <player> <id>
`command.ftbutilities.inv.view` | /inv view <player>
`command.ftbutilities.kickme` | /kickme
`command.ftbutilities.killall` | /killall [type] [dimension]
`command.ftbutilities.leaderboards` | /leaderboards [id]
`command.ftbutilities.nbtedit.entity` | /nbtedit entity <id>
`command.ftbutilities.nbtedit.help` | /bloodmagic help
`command.ftbutilities.nbtedit.player` | /nbtedit player <player>
`command.ftbutilities.nbtedit.tile` | /nbtedit tile <x> <y> <z>
`command.ftbutilities.nick` | /nick <name...>
`command.ftbutilities.ranks.add` | /ranks add <id> [parent]
`command.ftbutilities.ranks.delete` | /ranks delete <rank>
`command.ftbutilities.ranks.get` | /ranks get [player]
`command.ftbutilities.ranks.get_permission` | /ranks get_permission <player> <permission>
`command.ftbutilities.ranks.help` | /bloodmagic help
`command.ftbutilities.ranks.set` | /ranks set <player> <rank|none>
`command.ftbutilities.ranks.set_permission` | /ranks set_permission <rank> <permission> <true|false|value|none>
`command.ftbutilities.sethome` | /sethome [home]
`command.ftbutilities.setwarp` | /setwarp <warp> <player>|{<x> <y> <z> [dim]}
`command.ftbutilities.spawn` | /spawn
`command.ftbutilities.tpa` | /tpa <player>
`command.ftbutilities.tpaccept` | /tpaccept <player>
`command.ftbutilities.tpl` | /tpl (<x> <y> <z>) | ([who] <player>)
`command.ftbutilities.trash_can` | /trash_can
`command.ftbutilities.warp` | /warp <warp>
`command.function` | /function <name> [if <selector>|unless <selector>]
`command.gamemode` | /gamemode <mode> [player]
`command.gamerule` | /gamerule <rule name> [value]
`command.give` | /give <player> <item> [amount] [data] [dataTag]
`command.help` | /bloodmagic help
`command.infernalmobs.feclass` | /feclass X returns all currently registered Entities containing X in their classname's
`command.infernalmobs.spawninfernal` | /spawninfernal x y z ENTCLASS X spawns an Infernal Mob of class ENTCLASS at x, y, z with Modifiers X
`command.jeresources.profile` | profile [chunks|stop] [all]
`command.journeymap.jtp` | /jtp <x y z dim>
`command.kill` | /kill [player|entity]
`command.locate` | /locate <feature>
`command.me` | /me <action ...>
`command.minecolonies.minecolonies` | /minecolonies <colonies|kill|colony|citizens|rtp|backup|home|loadBackup|raid-tonight|raid-now|check|whoami|whereami|lootGen>
`command.orespawn.addore` | /addore <file> <options - json data>
`command.orespawn.clearchunk` | /clearchunk <viewores|dirtandgravel|classic>
`command.orespawn.dumpbiomes` | /dumpbiomes
`command.orespawn.ossaveconfigs` | /osSaveConfigs
`command.particle` | /particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] [player] [params]
`command.playsound` | /playsound <sound> <source> <player> [x] [y] [z] [volume] [pitch] [minimumVolume]
`command.publish` | /publish
`command.recipe` | /recipe <give|take> [player] <name|*>
`command.replaceitem` | /replaceitem <entity|block> ...
`command.roguelike.roguelike` |
`command.say` | /say <message ...>
`command.scoreboard` | /scoreboard <objectives|players|teams> ...
`command.seed` | /seed
`command.setblock` | /setblock <x> <y> <z> <block> [dataValue|state] [oldBlockHandling] [dataTag]
`command.setworldspawn` | /setworldspawn [<x> <y> <z>]
`command.soulshardsrespawn.soulshards.help.killall` | /soulshards killall
`command.soulshardsrespawn.soulshards.help.setent` | /soulshards setEnt <entityId>
`command.soulshardsrespawn.soulshards.help.setkills` | /soulshards setKills <killCount>
`command.soulshardsrespawn.soulshards.help.setowner` | /soulshards setOwner [owner]
`command.soulshardsrespawn.soulshards.killall` | /soulshards killall
`command.soulshardsrespawn.soulshards.setent` | /soulshards setEnt <entityId>
`command.soulshardsrespawn.soulshards.setkills` | /soulshards setKills <killCount>
`command.soulshardsrespawn.soulshards.setowner` | /soulshards setOwner [owner]
`command.spawnpoint` | /spawnpoint [player] [<x> <y> <z>]
`command.spreadplayers` | /spreadplayers <x> <z> <spreadDistance> <maxRange> <respectTeams true|false> <player ...>
`command.stats` | /stats <entity|block> ...
`command.stopsound` | /stopsound <player> [source] [sound]
`command.storagedrawers.storagedrawers` | commands.storagedrawers.usage
`command.structurize.structurize.linksession.aboutme` | /structurize linksession aboutme
`command.structurize.structurize.linksession.acceptinvite` | /structurize linksession acceptinvite
`command.structurize.structurize.linksession.addplayer` | /structurize linksession addplayer <nickname>
`command.structurize.structurize.linksession.create` | /structurize linksession create
`command.structurize.structurize.linksession.destroy` | /structurize linksession destroy
`command.structurize.structurize.linksession.leave` | /structurize linksession leave <nickname>
`command.structurize.structurize.linksession.mutechannel` | /structurize linksession mutechannel
`command.structurize.structurize.linksession.removeplayer` | /structurize linksession removeplayer <nickname>
`command.structurize.structurize.linksession.sendmessage` | /structurize linksession sendmessage <message>
`command.structurize.structurize.scan` | /structurize scan <x1> <y1> <z1> <x2> <y2> <z2> [fileName] [blockToReplace > blockReplaceWith]...
`command.structurize.structurize.updateschematics` | /structurize updateschematics
`command.summon` | /summon <entityname> [x] [y] [z] [dataTag]
`command.teleport` | /teleport <entity> <x> <y> <z> [<y-rot> <x-rot>]
`command.tell` | /tell <player> <private message ...>
`command.tellraw` | /tellraw <player> <raw json message>
`command.testfor` | /testfor <player> [dataTag]
`command.testforblock` | /testforblock <x> <y> <z> <block> [dataValue|-1|state|*] [dataTag]
`command.testforblocks` | /testforblocks <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
`command.thaumcraft.thaumcraft` | /thaumcraft <action> [<player> [<params>]]
`command.thaumictinkerer.dumpenchants` | dumpenchants
`command.thaumictinkerer.refreshmulti` | refreshmulti
`command.time` | /time <set|add|query> <value>
`command.tinkertoolleveling.leveluptool` | /levelupTool while holding a tinker tool in your hand
`command.title` | /title <player> title|subtitle|actionbar|clear|reset|times ...
`command.toggledownfall` | /toggledownfall
`command.tp` | /tp [target player] <destination player> /tp [target player] <x> <y> <z> [<yaw> <pitch>]
`command.trigger` | /trigger <objective> <add|set> <value>
`command.twilightforest.tffeature` | tffeature accepts the following arguments: info
`command.ultimate_unicorn_mod.changehorse` | changeHorse <dna1> <dna2> <tamedAndSaddled> <name> Use ~ for 'no change'
`command.vampirism.vampirism-test.biome` | biome
`command.vampirism.vampirism-test.debuggen` | debugGen
`command.vampirism.vampirism-test.emptybloodbar` | emptyBloodBar
`command.vampirism.vampirism-test.entity` | entity
`command.vampirism.vampirism-test.garlic_profiler` | garlic_profiler
`command.vampirism.vampirism-test.garliccheck` | garlicCheck(print)
`command.vampirism.vampirism-test.givetesttargetmap` | giveTestTargetMap
`command.vampirism.vampirism-test.halloween` | halloween
`command.vampirism.vampirism-test.heal` | heal
`command.vampirism.vampirism-test.help.biome` | biome
`command.vampirism.vampirism-test.help.debuggen` | debugGen
`command.vampirism.vampirism-test.help.emptybloodbar` | emptyBloodBar
`command.vampirism.vampirism-test.help.entity` | entity
`command.vampirism.vampirism-test.help.garlic_profiler` | garlic_profiler
`command.vampirism.vampirism-test.help.garliccheck` | garlicCheck(print)
`command.vampirism.vampirism-test.help.givetesttargetmap` | giveTestTargetMap
`command.vampirism.vampirism-test.help.halloween` | halloween
`command.vampirism.vampirism-test.help.heal` | heal
`command.vampirism.vampirism-test.help.info-entities` | info-entities
`command.vampirism.vampirism-test.help.info-entity` | info-entity
`command.vampirism.vampirism-test.help.info-village` | info-village
`command.vampirism.vampirism-test.help.makevillageragressive` | makeVillagerAgressive
`command.vampirism.vampirism-test.help.marker` | marker
`command.vampirism.vampirism-test.help.overtakevillage` | overtakeVillage
`command.vampirism.vampirism-test.help.place` | place <structure>
`command.vampirism.vampirism-test.help.resetactions` | resetActions
`command.vampirism.vampirism-test.help.runtests` | runTests
`command.vampirism.vampirism-test.help.setswordcharged` | setSwordCharged
`command.vampirism.vampirism-test.help.setswordtrained` | setSwordTrained
`command.vampirism.vampirism-test.help.skill` | skill <skillname>
`command.vampirism.vampirism-test.help.spawntestanimal` | spawnTestAnimal
`command.vampirism.vampirism-test.help.tent` | tent
`command.vampirism.vampirism-test.help.vampirebook` | vampireBook
`command.vampirism.vampirism-test.info-entities` | info-entities
`command.vampirism.vampirism-test.info-entity` | info-entity
`command.vampirism.vampirism-test.info-village` | info-village
`command.vampirism.vampirism-test.makevillageragressive` | makeVillagerAgressive
`command.vampirism.vampirism-test.marker` | marker
`command.vampirism.vampirism-test.overtakevillage` | overtakeVillage
`command.vampirism.vampirism-test.place` | place <structure>
`command.vampirism.vampirism-test.resetactions` | resetActions
`command.vampirism.vampirism-test.runtests` | runTests
`command.vampirism.vampirism-test.setswordcharged` | setSwordCharged
`command.vampirism.vampirism-test.setswordtrained` | setSwordTrained
`command.vampirism.vampirism-test.skill` | skill <skillname>
`command.vampirism.vampirism-test.spawntestanimal` | spawnTestAnimal
`command.vampirism.vampirism-test.tent` | tent
`command.vampirism.vampirism-test.vampirebook` | vampireBook
`command.vampirism.vampirism.bind-action` | bind-action <1/2> <action-id>
`command.vampirism.vampirism.changelog` | changelog
`command.vampirism.vampirism.checkforvampirebiome` | checkForVampireBiome <maxRadius in chunks>
`command.vampirism.vampirism.currentdimension` | currentDimension
`command.vampirism.vampirism.debug` | debug
`command.vampirism.vampirism.eye` | eye <id [0-13]>
`command.vampirism.vampirism.fang` | fang <id [0-5]>
`command.vampirism.vampirism.glowingeye` | glowingEye true/false
`command.vampirism.vampirism.help.bind-action` | bind-action <1/2> <action-id>
`command.vampirism.vampirism.help.changelog` | changelog
`command.vampirism.vampirism.help.checkforvampirebiome` | checkForVampireBiome <maxRadius in chunks>
`command.vampirism.vampirism.help.currentdimension` | currentDimension
`command.vampirism.vampirism.help.debug` | debug
`command.vampirism.vampirism.help.eye` | eye <id [0-13]>
`command.vampirism.vampirism.help.fang` | fang <id [0-5]>
`command.vampirism.vampirism.help.glowingeye` | glowingEye true/false
`command.vampirism.vampirism.help.level` | level {Vampire,Hunter} <level> [<player>]
`command.vampirism.vampirism.help.resetbalance` | resetBalance <all/[category]/help>
`command.vampirism.vampirism.level` | level {Vampire,Hunter} <level> [<player>]
`command.vampirism.vampirism.resetbalance` | resetBalance <all/[category]/help>
`command.vampirism_integrations.vampirism-integrations.changelog` | changelog
`command.vampirism_integrations.vampirism-integrations.loaded` | loaded
`command.waila.dumphandlers` | /dumphandlers
`command.weather` | /weather <clear|rain|thunder> [duration in seconds]
`command.worldborder` | /worldborder <set|center|damage|warning|get|add> ...
`command.xp` | /xp <amount> [player] /xp <amount>L [player]