Permissions

Modifying this file won't have any effect, edit ranks.txt!

NodeTypePlayerOPInfo (Mouse over for variants)
admin_panel.ftbutilities.crash_reports.delete bool false true

Allow to delete crash reports, requires admin_panel.ftbutilities.crash_reports.view

admin_panel.ftbutilities.crash_reports.view bool false true

Allow to view crash reports via Admin Panel

admin_panel.ftbutilities.edit_world.gamerules bool false true

Allow to edit gamerules via Admin Panel

command bool false true

Permission for commands, if FTBUtilities command overriding is enabled. If not, this node will be inactive

ftbutilities.afk.timer timer "0s"

AFK Timer

ftbutilities.back.cooldown timer "3m" "0s"

/back Cooldown Timer

ftbutilities.back.infinite bool false

Allow to use 'back' command infinite times

ftbutilities.back.warmup timer "5s" "0s"

/back Warmup Timer

ftbutilities.badge string ""

Badge

ftbutilities.chat.name_format string "<{name}>" "<&2{name}&r>"

permission.ftbutilities.chat.name_format

ftbutilities.chat.nickname.colors bool false true

Allow to use formatting codes in nickname, requires ftbutilities.chat.nickname.set

ftbutilities.chat.nickname.set bool false true

Allow to change nickname

ftbutilities.chat.speak bool true

Controls if player is muted or not

ftbutilities.chat.text.bold bool false

Makes text in chat bold

ftbutilities.chat.text.color enum "white"

Chat Text Color

ftbutilities.chat.text.italic bool false

Makes text in chat italic

ftbutilities.chat.text.obfuscated bool false

Makes text in chat obfuscated

ftbutilities.chat.text.strikethrough bool false

Makes text in chat strikethrough

ftbutilities.chat.text.underlined bool false

Makes text in chat underlined

ftbutilities.chunkloader.load_offline bool true

Keep loaded chunks working when player goes offline

ftbutilities.chunkloader.max_chunks int 50 64

Max Loadable Chunks

ftbutilities.claims.attack_animals bool false true

Allow to attack animals in claimed chunks

ftbutilities.claims.block.edit bool false true

Permission for blocks that players can break and place within claimed chunks

ftbutilities.claims.block.edit.gravestone.gravestone bool true
ftbutilities.claims.block.interact bool false true

Permission for blocks that players can right-click within claimed chunks

ftbutilities.claims.block.interact.aether.aether_crafting_table bool true
ftbutilities.claims.block.interact.aether.arkenium_door bool true
ftbutilities.claims.block.interact.aether.secret_skyroot_door bool true
ftbutilities.claims.block.interact.aether.skyroot_door bool true
ftbutilities.claims.block.interact.basemetals.adamantine_door bool true
ftbutilities.claims.block.interact.basemetals.antimony_door bool true
ftbutilities.claims.block.interact.basemetals.aquarium_door bool true
ftbutilities.claims.block.interact.basemetals.bismuth_door bool true
ftbutilities.claims.block.interact.basemetals.brass_door bool true
ftbutilities.claims.block.interact.basemetals.bronze_door bool true
ftbutilities.claims.block.interact.basemetals.coldiron_door bool true
ftbutilities.claims.block.interact.basemetals.copper_door bool true
ftbutilities.claims.block.interact.basemetals.cupronickel_door bool true
ftbutilities.claims.block.interact.basemetals.diamond_door bool true
ftbutilities.claims.block.interact.basemetals.electrum_door bool true
ftbutilities.claims.block.interact.basemetals.emerald_door bool true
ftbutilities.claims.block.interact.basemetals.gold_door bool true
ftbutilities.claims.block.interact.basemetals.invar_door bool true
ftbutilities.claims.block.interact.basemetals.lead_door bool true
ftbutilities.claims.block.interact.basemetals.mithril_door bool true
ftbutilities.claims.block.interact.basemetals.nickel_door bool true
ftbutilities.claims.block.interact.basemetals.obsidian_door bool true
ftbutilities.claims.block.interact.basemetals.pewter_door bool true
ftbutilities.claims.block.interact.basemetals.platinum_door bool true
ftbutilities.claims.block.interact.basemetals.quartz_door bool true
ftbutilities.claims.block.interact.basemetals.silver_door bool true
ftbutilities.claims.block.interact.basemetals.starsteel_door bool true
ftbutilities.claims.block.interact.basemetals.steel_door bool true
ftbutilities.claims.block.interact.basemetals.tin_door bool true
ftbutilities.claims.block.interact.basemetals.zinc_door bool true
ftbutilities.claims.block.interact.biomesoplenty.cherry_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.ebony_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.ethereal_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.eucalyptus_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.fir_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.hellbark_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.jacaranda_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.magic_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.mahogany_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.mangrove_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.palm_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.pine_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.redwood_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.sacred_oak_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.umbran_door_block bool true
ftbutilities.claims.block.interact.biomesoplenty.willow_door_block bool true
ftbutilities.claims.block.interact.minecraft.acacia_door bool true
ftbutilities.claims.block.interact.minecraft.anvil bool true
ftbutilities.claims.block.interact.minecraft.birch_door bool true
ftbutilities.claims.block.interact.minecraft.crafting_table bool true
ftbutilities.claims.block.interact.minecraft.dark_oak_door bool true
ftbutilities.claims.block.interact.minecraft.iron_door bool true
ftbutilities.claims.block.interact.minecraft.jungle_door bool true
ftbutilities.claims.block.interact.minecraft.spruce_door bool true
ftbutilities.claims.block.interact.minecraft.wooden_door bool true
ftbutilities.claims.block.interact.structurize.blockcactusdoor bool true
ftbutilities.claims.bypass_limits bool false

Allow to bypass claiming and loading limits

ftbutilities.claims.item bool true

Permission for items that players can right-click in air within claimed chunks

ftbutilities.claims.item.aether.skyroot_bucket bool false true
ftbutilities.claims.item.aether.skyroot_water_bucket bool false true
ftbutilities.claims.item.evilcraft.bucket_eternal_water bool false true
ftbutilities.claims.item.minecraft.bucket bool false true
ftbutilities.claims.item.minecraft.end_crystal bool false true
ftbutilities.claims.item.minecraft.lava_bucket bool false true
ftbutilities.claims.item.minecraft.water_bucket bool false true
ftbutilities.claims.max_chunks int 100 1000

Max Claimable Chunks

ftbutilities.display.admin_info bool false true

Display 'Admin' in Server Info

ftbutilities.homes.cooldown timer "5m" "0s"

/home Cooldown Timer

ftbutilities.homes.cross_dim bool true

Can use /home to teleport to/from another dimension

ftbutilities.homes.max int 1 100

Max Homes

ftbutilities.homes.warmup timer "5s" "0s"

/home Warmup Timer

ftbutilities.leaderboard bool true

Permission for leaderboards that players can view

ftbutilities.other_player.claims.claim bool false true

Allow player to claim other team chunks

ftbutilities.other_player.claims.load bool false true

Allow player to load other team chunks

ftbutilities.other_player.claims.see_info bool false true

Allow player to see info of other team chunks

ftbutilities.other_player.claims.unclaim bool false true

Allow player to unclaim other team chunks

ftbutilities.other_player.claims.unload bool false true

Allow player to unload other team chunks

ftbutilities.other_player.heal bool false true

Allow to heal other players

ftbutilities.other_player.homes.list bool false true

Allow to list other people homes

ftbutilities.other_player.homes.teleport bool false true

Allow to teleport to other people homes

ftbutilities.spawn.cooldown timer "1m" "0s"

/spawn Cooldown Timer

ftbutilities.spawn.warmup timer "5s" "0s"

/spawn Warmup Timer

ftbutilities.tpa.cooldown timer "3m" "0s"

/tpa Cooldown Timer

ftbutilities.tpa.cross_dim bool true

Can use /tpa to teleport to/from another dimension

ftbutilities.tpa.warmup timer "5s" "0s"

/tpa Warmup Timer

ftbutilities.warps.cooldown timer "1m" "0s"

/warp Cooldown Timer

ftbutilities.warps.warmup timer "5s" "0s"

/warp Warmup Timer


Available command nodesUsage
command.abyssalcraft.acunlockallknowledge/acunlockallknowledge
command.advancement/advancement <grant|revoke|test> <player>
command.aether.aeisland/aeisland [toggleDownfall]
command.ancientwarfare.awfaction/awfaction (set | setall | get) (playername)
command.ancientwarfare.awnpcdebugcommand.aw.npcdebug.usage
command.ancientwarfare.awresearch/awresearch (add:remove:fill:clear) playerName [goalname for add/remove]
command.ancientwarfare.awstructure/awstructure save [templateName]
/awstructure delete <templateName> [true to remove the config file]
/awstructure build <templateName> <x> <y> <z> [north:east:south:west]
/awstructure reload
command.ancientwarfare.awutils/awutils exportentities [fileName - defaults to "entitylist.csv"]
/awutils exportbiomes [fileName - defaults to "biomelist.csv"]
/awutils exportblocks [fileName - defaults to "blocklist.csv"]
command.aroma1997core.aroma1997/aroma1997 reloadclient
/aroma1997 setupDeathCounter
/aroma1997 setupDeathCounter <location>
/aroma1997 setupDeathCounter <location> <name>
/aroma1997 dimension
/aroma1997 tp <dimension>
/aroma1997 tp <x> <y> <z>
/aroma1997 tp <x> <y> <z> <dimension>
/aroma1997 tabcomplete <command>
command.aroma1997core.sleep/sleep
command.astralsorcery.astralsorcery/astralsorcery <action> [player] [arguments...]
command.baubles.baubles/baubles <action> [<player> [<params>]]
command.betterbuilderswands.wandoops/wandOops
command.biomesoplenty.biomesoplenty/biomesoplenty <tpbiome|biomename|stripchunk> [args]
command.blockdata/blockdata <x> <y> <z> <dataTag>
command.bloodmagic.bloodmagic.bind/bind <player>
command.bloodmagic.bloodmagic.network/bloodmagic network [syphon|add|get|fill|cap] player [amount]
command.bloodmagic.bloodmagic.orb/bloodmagic orb [set|get] player [tier]
command.bloodmoon.bloodmoon/bloodmoon <force|stop|entitynames>
command.botania.botania-open<entry>
command.botania.botania-share<entry>
command.clear/clear [player] [item] [data] [maxCount] [dataTag]
command.clone/clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [maskMode] [cloneMode]
command.conarm.leveluparmor/levelupArmor while holding a tinker armor in your hand
command.cyclopscore.cyclopscore/cyclopscore <ignite | debug | reloadresources | config | version | recursion>
command.cyclopscore.evilcraft/evilcraft <config | version>
command.cyclopscore.evilcraftcompat/evilcraftcompat <config | version>
command.debug/debug <start|stop>
command.defaultgamemode/defaultgamemode <mode>
command.difficulty/difficulty <new difficulty>
command.effect/effect <player> <effect> [seconds] [amplifier] [hideParticles]
/effect <player> clear
command.enchant/enchant <player> <enchantment ID> [level]
command.enderstorage.enderstorage.clearProvides ability to clear a users EnderStorage.
command.enderstorage.enderstorage.helpDisplays help for /EnderStorage commands.
command.entitydata/entitydata <entity> <dataTag>
command.execute/execute <entity> <x> <y> <z> <command>
/execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <dataValue|-1|state|*> <command>
command.extrautils2.xudebugxudebug
command.fill/fill <x1> <y1> <z1> <x2> <y2> <z2> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.forge.dimensionsUse /forge dimensions
command.forge.entity.help.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.entity.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.dimensionsUse /forge dimensions
command.forge.help.entityUse /forge entity help for more information on entity subcommands.
command.forge.help.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.help.tpsUse /forge tps [dimension]
command.forge.help.trackUse /forge track help for more information on tracking subcommands.
command.forge.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.tpsUse /forge tps [dimension]
command.forge.track.entitycommands.forge.tracking.entity.usage
command.forge.track.help.entitycommands.forge.tracking.entity.usage
command.forge.track.help.resetUse /forge track reset <te|entity>
command.forge.track.help.startUse /forge track start <te|entity> <duration>
command.forge.track.help.teUse /forge track te
command.forge.track.resetUse /forge track reset <te|entity>
command.forge.track.startUse /forge track start <te|entity> <duration>
command.forge.track.teUse /forge track te
command.ftblib.my_settings/my_settings <config id> [value]
command.ftblib.reload/reload [*|domain:*|domain:id]
command.ftblib.team.create/team create <id> [color]
command.ftblib.team.delete/team delete <team>
command.ftblib.team.help/bloodmagic help
command.ftblib.team.join/team join <team>
command.ftblib.team.kick/team kick <player>
command.ftblib.team.leave/team leave
command.ftblib.team.request_invite/team request_invite <team>
command.ftblib.team.settings/team settings <config id> [value]
command.ftblib.team.status/team status <player> [set_status]
command.ftblib.team.transfer_ownership/team transfer_ownership <player>
command.ftbutilities.back/back
command.ftbutilities.backup.help/bloodmagic help
command.ftbutilities.backup.sizecommands.backup.size.usage
command.ftbutilities.backup.start/backup start [custom name]
command.ftbutilities.backup.timecommands.backup.time.usage
command.ftbutilities.chunks.claim/chunks claim
command.ftbutilities.chunks.help/bloodmagic help
command.ftbutilities.chunks.load/chunks load
command.ftbutilities.chunks.unclaim/chunks unclaim
command.ftbutilities.chunks.unclaim_all/chunks unclaim_all [dimension] [player]
command.ftbutilities.chunks.unclaim_everything/chunks unclaim_everything [dimension]
command.ftbutilities.chunks.unload/chunks unload [player]
command.ftbutilities.chunks.unload_all/chunks unload_all [dimension] [player]
command.ftbutilities.chunks.unload_everything/chunks unload_everything [dimension]
command.ftbutilities.delhome/delhome [home]
command.ftbutilities.delwarp/delwarp <warp>
command.ftbutilities.fly/fly
command.ftbutilities.heal/heal [player]
command.ftbutilities.home/home [list|list_all|home] [player]
command.ftbutilities.inv.help/bloodmagic help
command.ftbutilities.inv.load/inv load <player> <id>
command.ftbutilities.inv.save/inv save <player> <id>
command.ftbutilities.inv.view/inv view <player>
command.ftbutilities.kickme/kickme
command.ftbutilities.killall/killall [type] [dimension]
command.ftbutilities.leaderboards/leaderboards [id]
command.ftbutilities.nbtedit.entity/nbtedit entity <id>
command.ftbutilities.nbtedit.help/bloodmagic help
command.ftbutilities.nbtedit.player/nbtedit player <player>
command.ftbutilities.nbtedit.tile/nbtedit tile <x> <y> <z>
command.ftbutilities.nick/nick <name...>
command.ftbutilities.ranks.add/ranks add <id> [parent]
command.ftbutilities.ranks.delete/ranks delete <rank>
command.ftbutilities.ranks.get/ranks get [player]
command.ftbutilities.ranks.get_permission/ranks get_permission <player> <permission>
command.ftbutilities.ranks.help/bloodmagic help
command.ftbutilities.ranks.set/ranks set <player> <rank|none>
command.ftbutilities.ranks.set_permission/ranks set_permission <rank> <permission> <true|false|value|none>
command.ftbutilities.sethome/sethome [home]
command.ftbutilities.setwarp/setwarp <warp> <player>|{<x> <y> <z> [dim]}
command.ftbutilities.spawn/spawn
command.ftbutilities.tpa/tpa <player>
command.ftbutilities.tpaccept/tpaccept <player>
command.ftbutilities.tpl/tpl (<x> <y> <z>) | ([who] <player>)
command.ftbutilities.trash_can/trash_can
command.ftbutilities.warp/warp <warp>
command.function/function <name> [if <selector>|unless <selector>]
command.gamemode/gamemode <mode> [player]
command.gamerule/gamerule <rule name> [value]
command.give/give <player> <item> [amount] [data] [dataTag]
command.help/bloodmagic help
command.infernalmobs.feclass/feclass X returns all currently registered Entities containing X in their classname's
command.infernalmobs.spawninfernal/spawninfernal x y z ENTCLASS X spawns an Infernal Mob of class ENTCLASS at x, y, z with Modifiers X
command.jeresources.profileprofile [chunks|stop] [all]
command.journeymap.jtp/jtp <x y z dim>
command.kill/kill [player|entity]
command.locate/locate <feature>
command.me/me <action ...>
command.minecolonies.minecolonies/minecolonies <colonies|kill|colony|citizens|rtp|backup|home|loadBackup|raid-tonight|raid-now|check|whoami|whereami|lootGen>
command.orespawn.addore/addore <file> <options - json data>
command.orespawn.clearchunk/clearchunk <viewores|dirtandgravel|classic>
command.orespawn.dumpbiomes/dumpbiomes
command.orespawn.ossaveconfigs/osSaveConfigs
command.particle/particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] [player] [params]
command.playsound/playsound <sound> <source> <player> [x] [y] [z] [volume] [pitch] [minimumVolume]
command.publish/publish
command.recipe/recipe <give|take> [player] <name|*>
command.replaceitem/replaceitem <entity|block> ...
command.roguelike.roguelike
command.say/say <message ...>
command.scoreboard/scoreboard <objectives|players|teams> ...
command.seed/seed
command.setblock/setblock <x> <y> <z> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.setworldspawn/setworldspawn [<x> <y> <z>]
command.soulshardsrespawn.soulshards.help.killall/soulshards killall
command.soulshardsrespawn.soulshards.help.setent/soulshards setEnt <entityId>
command.soulshardsrespawn.soulshards.help.setkills/soulshards setKills <killCount>
command.soulshardsrespawn.soulshards.help.setowner/soulshards setOwner [owner]
command.soulshardsrespawn.soulshards.killall/soulshards killall
command.soulshardsrespawn.soulshards.setent/soulshards setEnt <entityId>
command.soulshardsrespawn.soulshards.setkills/soulshards setKills <killCount>
command.soulshardsrespawn.soulshards.setowner/soulshards setOwner [owner]
command.spawnpoint/spawnpoint [player] [<x> <y> <z>]
command.spreadplayers/spreadplayers <x> <z> <spreadDistance> <maxRange> <respectTeams true|false> <player ...>
command.stats/stats <entity|block> ...
command.stopsound/stopsound <player> [source] [sound]
command.storagedrawers.storagedrawerscommands.storagedrawers.usage
command.structurize.structurize.linksession.aboutme/structurize linksession aboutme
command.structurize.structurize.linksession.acceptinvite/structurize linksession acceptinvite
command.structurize.structurize.linksession.addplayer/structurize linksession addplayer <nickname>
command.structurize.structurize.linksession.create/structurize linksession create
command.structurize.structurize.linksession.destroy/structurize linksession destroy
command.structurize.structurize.linksession.leave/structurize linksession leave <nickname>
command.structurize.structurize.linksession.mutechannel/structurize linksession mutechannel
command.structurize.structurize.linksession.removeplayer/structurize linksession removeplayer <nickname>
command.structurize.structurize.linksession.sendmessage/structurize linksession sendmessage <message>
command.structurize.structurize.scan/structurize scan <x1> <y1> <z1> <x2> <y2> <z2> [fileName] [blockToReplace > blockReplaceWith]...
command.structurize.structurize.updateschematics/structurize updateschematics
command.summon/summon <entityname> [x] [y] [z] [dataTag]
command.teleport/teleport <entity> <x> <y> <z> [<y-rot> <x-rot>]
command.tell/tell <player> <private message ...>
command.tellraw/tellraw <player> <raw json message>
command.testfor/testfor <player> [dataTag]
command.testforblock/testforblock <x> <y> <z> <block> [dataValue|-1|state|*] [dataTag]
command.testforblocks/testforblocks <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
command.thaumcraft.thaumcraft/thaumcraft <action> [<player> [<params>]]
command.thaumictinkerer.dumpenchantsdumpenchants
command.thaumictinkerer.refreshmultirefreshmulti
command.time/time <set|add|query> <value>
command.tinkertoolleveling.leveluptool/levelupTool while holding a tinker tool in your hand
command.title/title <player> title|subtitle|actionbar|clear|reset|times ...
command.toggledownfall/toggledownfall
command.tp/tp [target player] <destination player>
/tp [target player] <x> <y> <z> [<yaw> <pitch>]
command.trigger/trigger <objective> <add|set> <value>
command.twilightforest.tffeaturetffeature accepts the following arguments: info
command.ultimate_unicorn_mod.changehorsechangeHorse <dna1> <dna2> <tamedAndSaddled> <name> Use ~ for 'no change'
command.vampirism.vampirism-test.biomebiome
command.vampirism.vampirism-test.debuggendebugGen
command.vampirism.vampirism-test.emptybloodbaremptyBloodBar
command.vampirism.vampirism-test.entityentity
command.vampirism.vampirism-test.garlic_profilergarlic_profiler
command.vampirism.vampirism-test.garliccheckgarlicCheck(print)
command.vampirism.vampirism-test.givetesttargetmapgiveTestTargetMap
command.vampirism.vampirism-test.halloweenhalloween
command.vampirism.vampirism-test.healheal
command.vampirism.vampirism-test.help.biomebiome
command.vampirism.vampirism-test.help.debuggendebugGen
command.vampirism.vampirism-test.help.emptybloodbaremptyBloodBar
command.vampirism.vampirism-test.help.entityentity
command.vampirism.vampirism-test.help.garlic_profilergarlic_profiler
command.vampirism.vampirism-test.help.garliccheckgarlicCheck(print)
command.vampirism.vampirism-test.help.givetesttargetmapgiveTestTargetMap
command.vampirism.vampirism-test.help.halloweenhalloween
command.vampirism.vampirism-test.help.healheal
command.vampirism.vampirism-test.help.info-entitiesinfo-entities
command.vampirism.vampirism-test.help.info-entityinfo-entity
command.vampirism.vampirism-test.help.info-villageinfo-village
command.vampirism.vampirism-test.help.makevillageragressivemakeVillagerAgressive
command.vampirism.vampirism-test.help.markermarker
command.vampirism.vampirism-test.help.overtakevillageovertakeVillage
command.vampirism.vampirism-test.help.placeplace <structure>
command.vampirism.vampirism-test.help.resetactionsresetActions
command.vampirism.vampirism-test.help.runtestsrunTests
command.vampirism.vampirism-test.help.setswordchargedsetSwordCharged
command.vampirism.vampirism-test.help.setswordtrainedsetSwordTrained
command.vampirism.vampirism-test.help.skillskill <skillname>
command.vampirism.vampirism-test.help.spawntestanimalspawnTestAnimal
command.vampirism.vampirism-test.help.tenttent
command.vampirism.vampirism-test.help.vampirebookvampireBook
command.vampirism.vampirism-test.info-entitiesinfo-entities
command.vampirism.vampirism-test.info-entityinfo-entity
command.vampirism.vampirism-test.info-villageinfo-village
command.vampirism.vampirism-test.makevillageragressivemakeVillagerAgressive
command.vampirism.vampirism-test.markermarker
command.vampirism.vampirism-test.overtakevillageovertakeVillage
command.vampirism.vampirism-test.placeplace <structure>
command.vampirism.vampirism-test.resetactionsresetActions
command.vampirism.vampirism-test.runtestsrunTests
command.vampirism.vampirism-test.setswordchargedsetSwordCharged
command.vampirism.vampirism-test.setswordtrainedsetSwordTrained
command.vampirism.vampirism-test.skillskill <skillname>
command.vampirism.vampirism-test.spawntestanimalspawnTestAnimal
command.vampirism.vampirism-test.tenttent
command.vampirism.vampirism-test.vampirebookvampireBook
command.vampirism.vampirism.bind-actionbind-action <1/2> <action-id>
command.vampirism.vampirism.changelogchangelog
command.vampirism.vampirism.checkforvampirebiomecheckForVampireBiome <maxRadius in chunks>
command.vampirism.vampirism.currentdimensioncurrentDimension
command.vampirism.vampirism.debugdebug
command.vampirism.vampirism.eyeeye <id [0-13]>
command.vampirism.vampirism.fangfang <id [0-5]>
command.vampirism.vampirism.glowingeyeglowingEye true/false
command.vampirism.vampirism.help.bind-actionbind-action <1/2> <action-id>
command.vampirism.vampirism.help.changelogchangelog
command.vampirism.vampirism.help.checkforvampirebiomecheckForVampireBiome <maxRadius in chunks>
command.vampirism.vampirism.help.currentdimensioncurrentDimension
command.vampirism.vampirism.help.debugdebug
command.vampirism.vampirism.help.eyeeye <id [0-13]>
command.vampirism.vampirism.help.fangfang <id [0-5]>
command.vampirism.vampirism.help.glowingeyeglowingEye true/false
command.vampirism.vampirism.help.levellevel {Vampire,Hunter} <level> [<player>]
command.vampirism.vampirism.help.resetbalanceresetBalance <all/[category]/help>
command.vampirism.vampirism.levellevel {Vampire,Hunter} <level> [<player>]
command.vampirism.vampirism.resetbalanceresetBalance <all/[category]/help>
command.vampirism_integrations.vampirism-integrations.changelogchangelog
command.vampirism_integrations.vampirism-integrations.loadedloaded
command.waila.dumphandlers/dumphandlers
command.weather/weather <clear|rain|thunder> [duration in seconds]
command.worldborder/worldborder <set|center|damage|warning|get|add> ...
command.xp/xp <amount> [player]
/xp <amount>L [player]